What Is a Java Program?
- Introduction to Computer Programs
- Key Features of the Java Language
- The Java Technology and Development Environment
- Running/testing a Java program
Creating a Java Main Class
- Java Classes
- The main Method
Data In the Cart
- Introducing variables
- Working with Strings
- Working with numbers
- Manipulating numeric data
Managing Multiple Items
- Working with Conditions
- Working with a List of Items
Describing Objects and Classes
- Working with objects and classes
- Defining fields and methods
- Declaring, Instantiating, and Initializing Objects
- Working with Object References
- Doing more with Arrays
- Introducing the NetBeans IDE
- Introducing the Soccer League Use Case
Manipulating and Formatting the Data in Your Program
- Using the String Class
- Using the Java API Docs
- Using the StringBuilder Class
- More about primitive data types
- The remaining numeric operators
- Promoting and casting variables
Creating and Using Methods
- Using methods
- Method arguments and return values
- Static methods and variables
- How Arguments are Passed to a Method
- Overloading a method
Using Encapsulation
- Access Control
- Encapsulation
- Overloading constructors
More on Conditionals
- Relational and conditional operators
- More ways to use if/else constructs
- Using Switch Statements
- Using the NetBeans Debugger
More on Arrays and Loops
- Working with Dates
- Parsing the args Array
- Two-dimensional Arrays
- Alternate Looping Constructs
- Nesting Loops
- The ArrayList class
Using Inheritance
- Overview of inheritance
- Working with subclasses and superclasses
- Overriding methods in the superclass
- Introducing polymorphism
- Creating and extending abstract classes
Using Interfaces
- Polymorphism in the JDK foundation classes
- Using Interfaces
- Using the List Interface
- Introducing Lambda expressions
Handling Exceptions
- Handling Exceptions: An overview
- Propagation of exceptions
- Catching and throwing exceptions
- Handling multiple exceptions and errors